More states
State Machine Update

made a jump animation today, i like it. was trying to make a "prejump" animation play before but code was getting weird and it would at that crouch animation in the air after the whole animation it would be over, so i just took it out for now until i can figure that out. i like using references from games i love, and then doing what i feel would look right (which is probably the normal way to do it i'm assuming).
previous state machine i was doing was cool, but i kept getting overlapping animations and weird interactions so i started over. now things seem to be good, except my transitions no longer work 😭 so i have to figure that out again. i like how things are looking so far, going to add the attacking state / sword animation / hitbox area next. seems like i'm working backwards but i'm not i promise
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MV
Status | In development |
Category | Other |
Author | visioneternal |
More posts
- Enemy KnockbackMar 08, 2025
- Drop currency / One Way PlatformsMar 06, 2025
- Inventory SystemMar 05, 2025
- Enemy AI / Death StateMar 04, 2025
- Enemy AI movementMar 02, 2025
- Enemy AI MovementMar 01, 2025
- Beyond wackMar 01, 2025
- Player / Enemy taking damage & dead stateFeb 27, 2025
- Auto jump on scene transition fixedFeb 25, 2025
- Scene 2Feb 24, 2025
Comments
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mega man jump?
i wanted to but he's too cartoony. he has his arms going straight up in the air like elon musk 💀